

This change made gameplay throughout each stage generally similar, aside from wall placements. The raised and lowered sections of floors featured in the Tekken 4 levels were removed for the fifth installment.

Tekken 5 also allows players to customize their fighter for the first time, allowing them to change the colors of their outfits, buy additional costumes, and equip them with items by using money gained from playing the Story, Survival, Time Attack, the side-story Devil Within, and Arcade Battle modes. The home version is a collector's edition of sorts, as it includes the arcade versions of Tekken, Tekken 2, Tekken 3, and StarBlade.

It also retains its wall juggling concept from Tekken 4, but the element is effectively more difficult to abuse and easier to defend against. For example, a move with jumping properties, such as a hop-kick, will be completely invulnerable during most of its animation time to all of an opponent's low attacks. New to Tekken 5 is the hot system which affects the vulnerability of character while they attack. A sequel titled Tekken 6 was released in 2007. Critics praised the return of classic gameplay features and the large amount of replay value provided by the PlayStation 2 port though the final boss was criticized for being too powerful while Jin's story mode was felt boring in comparison to the fighting game part. Tekken 5 was a critical and commercial success, selling over 8.2 million copies including expansion. The game was upgraded to Tekken 5.1, which had mostly balance changes to the gameplay, and later received the update Tekken 5: Dark Resurrection which was released in 2005 and later ported to the PlayStation Portable and the PlayStation 3 as Tekken: Dark Resurrection. The home version includes a mode known as Devil Within, a variant of Tekken Force introduced in Tekken 3. There are up to 32 characters to choose from, including seven new fighters, as well as Jin's alter-ego Devil Jin. It is also the first game in the series to feature the ability to customize characters with accessories, clothing, and other aesthetic items purchased with in-game currency. The game removes several major gameplay changes introduced in Tekken 4, such as uneven stage terrain, in favor of a faster gameplay akin to the older games in the series. The game is set shortly after the events of Tekken 4 showing a new person named named Jinpachi taking over the zaibatsu special forces while a sidestory focuses on the protagonist Jin Kazama as he faces several enemies from the G Corporation. It is the fifth main and sixth installment, in the Tekken series, marking the tenth anniversary of the series. Tekken 5 ( 鉄拳5) is a fighting game developed and published by Namco for the arcades in 2004, and for the PlayStation 2 in 2005.
